Scott Bennie was the designer who came up with the name "Dogmeat" for the in-game character.
He was dressed all in black leather, like that's a good idea in the desert, and carried a shotgun." The description matches all of Max's characteristics in Mad Max 2.
Phil confirms the point above when he describes Dogmeat's former owner in the original Fallout: "Oh, the guy was tall, dark-haired with a little graying around the edges.
Both movies featured a lone wanderer and his dog-companion in a post-apocalyptic world, and in the latter movie, the main character uses "Dogmeat" as a disparaging nickname for his companion.
Dogmeat is a reference to Mad Max 2 (aka The Road Warrior) and A Boy and His Dog.
The first Dogmeat appears only in Fallout and Fallout 2.
If Katja and Dogmeat are both following the Vault Dweller, Katja will say "I hate dogs" repeatedly.
Phil and the dog were used before in Scrapheap.
Unlike humanoid non-player characters, Dogmeat cannot wear armor, equip weapons, or use items, although he can be administered stimpaks by the player character and has a Damage Resistance & Damage Threshold equal to that of leather armor.
Dogmeat can be obtained as a follower in both games regardless of the player character's Karma.
He was also given normal scripting commands like the other non-player characters in the game, and this means the player character can command Dogmeat the same as they would command, for example, Sulik. It is not uncommon to see Dogmeat move obscene distances and attack five to six times during his turn.
Dogmeat was made even more powerful than his past version.
If he is dismissed and the player character's NCR reputation is low enough, he might charge at them. When not in the player character's party, Dogmeat fights for the NCR. Dogmeat will remember the Vault Dweller from Fallout and join the PC. He can be recruited by the Chosen One, by simply showing their Vault 13 jumpsuit (in other words, undress) and speaking to the dog.
Dogmeat can be found in the special encounter, Café of Broken Dreams.
Interactions with the player character Fallout Interactions overview Interactions He can be found in the special encounter "The Café of Broken Dreams", though this is an easter egg and should not be considered canon. In the Fallout 2 manual, it is disclosed that Dogmeat died in the Mariposa Military Base after running into a force field (although in the game, it is possible to survive the military base with Dogmeat alive - usually by sealing him inside different rooms to protect him from the super mutants).ĭogmeat is also a special non-player character who can be located and recruited in Fallout 2. His previous owner had been killed by thugs hired by Gizmo (most likely the Skulz) about a month before Dogmeat met the Vault Dweller.